For Week 10:
A. Guestroom Render Draft 01
- 4+ views of ENV 3 guestroom
- Rendered in Unreal Engine
- Natural and artificial lighting
- Basic materials applied
B. Facade Design Finalized
- 3+ views of ENV 3 facade rendered in Twinmotion
- 30-second video collage of facade
- People, cars, street lamps, trees, and other contexts
- Different times of the day
C. Public Space Design Draft 01
- Draft 3D model of your ENV 3 public space
- Does not need to be in rendering software
- As detailed as possible as a Rhino can be
Materials
poliigon.com
https://quixel.com/megascans/home
Materials In-Depth Tutorial
https://www.youtube.com/watch?v=5GKc9ASfGDE
Group Crits: Guestroom / Public Space
Assignment 10.0
- Render 4+views of guestroom
- Materials from Stella’s class
- Create material reference sheets
- Post on Miro
- This will be reviewed by Yo and Stella
- https://miro.com/app/board/o9J_lfKdTKo=/
Assignment 10.1
Public space model updated based on desk crit