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DP01 FA2018 Week13

Final Pavilion Dual

In addition to your final pavilion design, build an annex pavilion which has a conceptual connection to the original pavilion.

  • Light / Shadow
  • Positive / Negative
  • Addition / Subtraction
  • Motion / Still

DP01 Final Deliverables

Digital Presentation, using PDF on Projector Screen

  • Title
  • Concept Statement / inspiration
  • Sketches
  • Plan Drawing with Labels
  • Key moments (6+) Rendered views
  • Section Drawing

Unreal Engine Material Instance Creation

Photoshop

  1. Download a material
  2. Set your image size to 512 x 512 or 1024 x 1024
  3. Save the diffuse image as psd (wood_Oak_D.psd)
  4. Filter / 3d / Generate Normal Map
  5. Save the normal image as psd (wood_Oak_N.psd)
  6. Filter / 3d / Generate Bump Map
  7. Save the normal image as psd (wood_Oak_B.psd)
  8. Save in your own folder

UE4

  1. Import the images to Original materials folder
  2. Duplicate an existing Material Instance (Dark Green)
  3. Replace Diffuse / Normal / Bump

Desk Crits for the final Project